Swami Charan's Blog My personal blog…

21Dec/091

ADOBE and AVATAR

 A video featuring Jon Landau, Producer of "Avatar", describing how Adobe software was used throughout the production of the film.  

Very proud to be part of ADOBE...

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19Dec/090

GPU Acceleration in Photoshop CS4

Check out the video from ADOBE TV about new GPU Acceleration in Photoshop CS4.

17Dec/091

Flash Search Engine Optimization

Here are is the video series from ADOBE TV by Jay Middleton and Damien Bianchi  on Flash Search Engine Optimization. They talk about Flash content crawlability and keyword and website strategies for search engines.

Episode 1

15Dec/090

3D Astral Projection in Photoshop CS4

This is a cool video tutorial from Adobe TV on how to take a 2D object and project it into 3D Space in Adobe Photoshop CS4 Extended.

Check it out...

14Dec/090

Open Source ActionScript APIs

As you all might have heard of many opensource ActionScript API's like APE, Away3D, Papervision3D etc.

You can get all of such opensource APIs at one one place: http://actionscriptapis.com/

Nice to see all the API's at one place. Check them out...

12Dec/090

Using the Flex Charting Components

11Dec/090

Adobe Device Central CS5 Sneak Peek


10Dec/090

Top 10 Little-Known Features in Photoshop CS4

Check out this video by Julienne Kost in ADOBE TV, which talks about some nice features which are mostly unknown and can make a huge difference in your design.

9Dec/090

Transitions and Easing in FLEX

Here is a nice video from ADOBE TV about Transitions and Easing in FLEX...

8Dec/090

Making particles dragable in APE

As you all know what APE is, I will go directly into what problem i faced when started with it and how i overcame it. First of all, APE source has class named Vector defined in it. When we try to publish any content with APE on Flash CS4/FP 10, there will be a conflict that arises between Vector class of APE and Vector Datatype of Flash Player 10.

So, i had to modify the APE source to rename the Vector class in APE and change the reference of Vector in APE source with the new name. Then i could able to run content with APE on Flash Player 10. You can download the modified source from here.

Making Particle Dragable:

After successful in running the content on Flash Player 10, i wanted to check out how drag works on APE particles. There are separate class files called 'DragableCircleParticle.as' and 'DragableRectangleParticle.as' under Files section of APE Google Group.

Place these .as files under 'source\org\cove\ape' Folder of APE.

Using these classes can make our work easy in making particles dragable.

These dragable particles can be initialized as follows:

DragableCircleParticel(x:Number, y:Number, radius:Number, fixed:Boolean, mass:Number,elasticity:Number, frictio:Number);

DragableRectanlgeParticle(x:Number, y:Number, width:Number, height:Number, rotation:Number, fixed:Boolean, mass:Number, elasticity:Number, friction:Number)